Walking

Boss Performance · Season 2
Overall Parse Average
20.5
Best Parse
87.8
Total Boss Clears
39

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 32.3 — 33.9 33.9 22,659 17m 48s 1
Kerafyrm the Sleeper 79.0 100.0 82.2 79.0 32,946 32s 13
Lord Inquisitor Seru 34.8 — 82.8 34.8 13,596 2m 09s 9
Plane of Time (Full Gauntlet) 71.0 — 87.8 71.0 15,729 9m 31s 9
Zebuxoruk 80.7 — 82.2 67.4 14,953 4m 24s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 08:26 Lord Inquisitor Seru Solo Walking(War/Dru/Nec) 2m 27s 11,607
2026-11-04 08:14 Kerafyrm the Sleeper Solo Walking(War/Dru/Nec) 36s 28,697
2026-11-03 11:55 Zebuxoruk Solo Walking(War/Dru/Nec) 5m 35s 10,897
2026-11-03 11:40 Plane of Time (Full Gauntlet) Solo Walking(War/Dru/Nec) 10m 10s 14,441
2026-11-03 10:34 Lord Inquisitor Seru Solo Walking(War/Dru/Nec) 2m 24s 10,327
2026-11-03 10:14 Kerafyrm the Sleeper Solo Walking(War/Dru/Nec) 36s 29,681
2026-11-02 16:02 Lord Inquisitor Seru Solo Walking(War/Dru/Nec) 2m 09s 13,596
2026-11-02 15:48 Zebuxoruk Solo Walking(War/Dru/Nec) 6m 49s 8,065
2026-11-02 15:30 Plane of Time (Full Gauntlet) Solo Walking(War/Dru/Nec) 11m 36s 12,288
2026-11-02 12:50 Kerafyrm the Sleeper Solo Walking(War/Dru/Nec) 41s 23,963
2026-11-01 20:36 Plane of Time (Full Gauntlet) Solo Walking(War/Dru/Nec) 11m 25s 13,074
2026-11-01 17:06 Kerafyrm the Sleeper Solo Walking(War/Dru/Nec) 37s 27,464
2026-11-01 05:04 Zebuxoruk Solo Walking(War/Dru/Nec) 4m 24s 14,953
2026-11-01 04:51 Plane of Time (Full Gauntlet) Solo Walking(War/Dru/Nec) 10m 37s 13,582
2026-11-01 02:11 Kerafyrm the Sleeper Solo Walking(War/Dru/Nec) 45s 21,284
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.