Burnharts

Boss Performance · Season 2
Overall Parse Average
26.7
Best Parse
100.0
Total Boss Clears
35

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 83.0 92.1 82.9 83.0 38,787 31s 20
Lord Inquisitor Seru 61.1 57.9 51.7 61.1 23,779 4m 22s 8
Miragul's Menagerie: Folly of Miragul's Ambition 21.4 — 16.0 24.4 2,150 27m 10s 1
Miragul's Menagerie: Spider Den — — 43.8 100.0 0 8m 32s 1
Plane of Time (Full Gauntlet) 79.3 32.3 71.9 79.3 17,136 12m 36s 3
Takish-Hiz: Within the Compact 49.4 — 28.6 51.6 7,092 10m 20s 1
The Rujarkian Hills: Hidden Vale of Deceit 75.7 — 81.0 76.2 19,993 10m 52s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-03 16:29 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 4m 22s 23,779
2026-11-03 04:21 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 59s 20,413
2026-11-02 16:48 The Rujarkian Hills: Hidden Vale of Deceit Solo Burnharts(Pal/Rng/Rog) 10m 52s 19,993
2026-11-02 15:45 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 5m 12s 19,576
2026-11-02 05:31 Takish-Hiz: Within the Compact Solo Burnharts(Pal/Rng/Rog) 10m 20s 7,092
2026-11-02 04:30 Plane of Time (Full Gauntlet) Solo Burnharts(Pal/Rng/Rog) 12m 36s 17,136
2026-11-02 03:29 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 44s 27,344
2026-11-01 21:54 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 5m 32s 18,350
2026-11-01 07:18 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 40s 30,065
2026-11-01 06:34 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 6m 18s 16,174
2026-10-25 22:00 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 1m 00s 20,076
2026-10-25 21:50 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 4m 57s 20,684
2026-10-21 19:54 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 56s 21,508
2026-10-21 19:45 Lord Inquisitor Seru Solo Burnharts(Pal/Rng/Rog) 5m 39s 18,244
2026-10-20 17:17 Kerafyrm the Sleeper Solo Burnharts(Pal/Rng/Rog) 1m 22s 14,697
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.