Karsa

Boss Performance · Season 2
Overall Parse Average
17.1
Best Parse
79.8
Total Boss Clears
104

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 79.8 71.8 79.5 79.8 34,362 35s 31
Lord Inquisitor Seru 34.1 33.0 23.3 34.1 13,375 8m 01s 29
Plane of Time (Full Gauntlet) 72.1 59.4 72.2 73.4 12,897 8m 52s 28
The Rujarkian Hills: War March of Imal Ojun 40.7 27.3 26.9 41.9 15,008 17m 14s 1
Zebuxoruk 74.6 74.9 78.3 78.0 10,214 4m 54s 15

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 18:42 Zebuxoruk Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 6m 25s 14,807
2026-11-04 18:25 Plane of Time (Full Gauntlet) Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 9m 52s 20,000
2026-11-04 17:21 Kerafyrm the Sleeper Solo Karsa(War/Pal/Mnk) 1m 12s 16,746
2026-11-04 00:26 Lord Inquisitor Seru Solo Karsa(War/Pal/Mnk) 9m 12s 11,496
2026-11-03 17:15 Plane of Time (Full Gauntlet) Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 13m 59s 15,443
2026-11-03 16:23 Kerafyrm the Sleeper Solo Karsa(War/Pal/Mnk) 1m 04s 18,841
2026-11-03 00:44 Lord Inquisitor Seru Solo Karsa(War/Pal/Mnk) 8m 55s 12,003
2026-11-02 18:05 Zebuxoruk Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 6m 16s 15,281
2026-11-02 17:56 Plane of Time (Full Gauntlet) Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 9m 38s 20,483
2026-11-02 16:33 Kerafyrm the Sleeper Solo Karsa(War/Pal/Mnk) 1m 03s 19,131
2026-11-02 00:56 Lord Inquisitor Seru Solo Karsa(War/Pal/Mnk) 9m 22s 11,614
2026-11-02 00:36 Zebuxoruk Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 7m 18s 13,038
2026-11-01 18:01 Plane of Time (Full Gauntlet) Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 9m 17s 21,246
2026-11-01 15:40 Kerafyrm the Sleeper Solo Karsa(War/Pal/Mnk) 35s 34,362
2026-10-30 17:11 Zebuxoruk Duo Karsa(War/Pal/Mnk), Cotillion(War/Pal/Mnk) 4m 54s 19,414
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.