Elemeno

Boss Performance · Season 2
Overall Parse Average
10.4
Best Parse
75.8
Total Boss Clears
40

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 55.8 100.0 73.0 75.8 16,172 37s 34
Lord Inquisitor Seru 37.2 — 48.4 37.2 14,350 4m 44s 1
Plane of Time (Full Gauntlet) 63.1 — 6.5 63.1 14,590 26m 34s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-05 02:44 Plane of Time (Full Gauntlet) Solo Elemeno(Dru/Mnk/Enc) 26m 34s 14,300
2026-11-04 17:38 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 06s 15,510
2026-11-04 05:56 Plane of Time (Full Gauntlet) Solo Elemeno(Dru/Mnk/Enc) 30m 25s 13,360
2026-11-03 19:00 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 15s 15,841
2026-11-03 06:47 Lord Inquisitor Seru Solo Elemeno(Dru/Mnk/Enc) 4m 44s 14,350
2026-11-02 23:36 Plane of Time (Full Gauntlet) Solo Elemeno(Dru/Mnk/Enc) 26m 51s 14,590
2026-11-02 18:33 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 46s 13,049
2026-11-02 02:55 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 58s 15,044
2026-11-01 02:58 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 3m 19s 12,210
2026-10-31 04:41 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 36s 14,808
2026-10-31 04:00 Plane of Time (Full Gauntlet) Solo Elemeno(Dru/Mnk/Enc) 29m 01s 13,289
2026-10-30 13:26 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 3m 01s 13,210
2026-10-29 20:54 Plane of Time (Full Gauntlet) Solo Elemeno(Dru/Mnk/Enc) 35m 05s 13,104
2026-10-29 15:58 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 2m 49s 16,172
2026-10-28 19:01 Kerafyrm the Sleeper Solo Elemeno(Dru/Mnk/Enc) 3m 12s 9,420
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.