Timmy

Boss Performance
Overall Parse Average
40.1
Best Parse
85.0
Total Boss Clears
17

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 84.8 55.6 85.0 84.8 40,070 30s 9
Lord Inquisitor Seru 60.0 54.7 68.9 75.5 10,851 4m 19s 8

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-29 01:44 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 4m 19s 24,299
2026-08-29 00:51 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 30s 40,070
2026-08-28 03:35 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 4m 52s 21,382
2026-08-27 23:00 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 3m 55s 5,187
2026-08-27 03:16 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 4m 50s 21,604
2026-08-26 23:00 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 1m 13s 16,521
2026-08-25 22:12 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 4m 45s 22,067
2026-08-25 21:45 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 3m 39s 5,555
2026-08-24 22:45 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 5m 39s 18,385
2026-08-24 22:35 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 3m 06s 6,526
2026-08-23 15:12 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 6m 39s 15,430
2026-08-23 14:38 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 3m 28s 5,848
2026-08-22 23:34 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 6m 50s 14,732
2026-08-22 23:13 Kerafyrm the Sleeper Solo Timmy(War/Clr/Mnk) 4m 44s 4,306
2026-08-21 22:47 Lord Inquisitor Seru Duo Jumloarf(War/Pal/Mnk), Timmy(War/Clr/Mnk) 11m 31s 4,306
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.