Shootabaal

Boss Performance
Overall Parse Average
40.1
Best Parse
89.8
Total Boss Clears
18

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 89.8 100.0 81.4 83.1 26,965 43s 9
Lord Inquisitor Seru 70.6 84.6 53.1 53.1 11,211 5m 47s 9

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-07 05:50 Kerafyrm the Sleeper Solo Shootabaal(Pal/Rng/Rog) 1m 05s 18,512
2026-08-05 21:58 Kerafyrm the Sleeper Duo Purrtastic(Pal/Mnk/Mag), Shootabaal(Pal/Rng/Rog) 45s 20,764
2026-08-05 21:32 Lord Inquisitor Seru Duo Purrtastic(Pal/Mnk/Mag), Shootabaal(Pal/Rng/Rog) 5m 57s 14,326
2026-08-04 21:13 Lord Inquisitor Seru Duo Purrtastic(Pal/Mnk/Mag), Shootabaal(Pal/Rng/Rog) 5m 47s 14,621
2026-08-04 20:45 Kerafyrm the Sleeper Duo Purrtastic(Pal/Mnk/Mag), Shootabaal(Pal/Rng/Rog) 43s 27,508
2026-08-04 01:13 Lord Inquisitor Seru Duo Grianne(Shm/Nec/Mag), Shootabaal(Pal/Rng/Rog) 6m 53s 12,192
2026-08-01 07:49 Kerafyrm the Sleeper Duo Purrdarkness(SK/Rog/Bst), Shootabaal(Pal/Rng/Rog) 1m 08s 17,696
2026-08-01 07:40 Lord Inquisitor Seru Duo Purrific(Clr/Mnk/Ber), Shootabaal(Pal/Rng/Rog) 8m 25s 11,052
2026-07-31 17:35 Kerafyrm the Sleeper Solo Shootabaal(Pal/Rng/Rog) 1m 18s 15,428
2026-07-31 17:22 Lord Inquisitor Seru Solo Shootabaal(Pal/Rng/Rog) 11m 38s 8,260
2026-07-29 18:31 Kerafyrm the Sleeper Trio Purrific(Clr/Mnk/Ber), Shootabaal(Pal/Rng/Rog), Honey-deleted-1786616934(Nec/Enc/Bst) 1m 17s 15,715
2026-07-29 18:20 Lord Inquisitor Seru Trio Purrific(Clr/Mnk/Ber), Shootabaal(Pal/Rng/Rog), Icehaus(War/Pal/Mnk) 6m 23s 16,390
2026-07-28 18:32 Kerafyrm the Sleeper Trio Purrdarkness(SK/Rog/Bst), Shootabaal(Pal/Rng/Rog), Gymnastic(War/Clr/Mnk) 1m 10s 21,998
2026-07-28 18:16 Lord Inquisitor Seru Solo Shootabaal(Pal/Rng/Rog) 10m 39s 3,637
2026-07-28 00:25 Kerafyrm the Sleeper Solo Shootabaal(Pal/Rng/Rog) 1m 19s 15,283
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.